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Camera

The Camera object is a versatile component allowing users to view either a single camera

stream or a grid of camera stream within the HSYCO software interface

Camera tutorial

Attributes

Common

ID

Sets the object's ID.

The ID identifies the object and is used to reference it in UISet actions, allowing to change its attributes dynamically.

The ID is not unique, it can be shared among multiple objects to quickly change a common attribute.

IDs can't be changed with a UISet action, but they can have a Value Binding assigned to them. Value Bindings on IDs allow an object to be dinamically attached to a set of attribute values.

E.g. the following Value Binding switches the ID of the object between mybutton1 and mybutton2 based on the value of the UISet button.address:

Value binding: ="mybutton" + ui('button', 'address')

UISet: UISet('button', 'address', '1') switches the ID to mybutton1 UISet('button', 'address', '2') switches the ID to mybutton2

Position and Size

Position

Sets the object's position.

The default value is: x0y0.

Attribute Values
ValueDescriptionExample
x<left>y<top>Specify left/top coordinates in pixels.x10y20

Flex Grow

Specifies if the objects should grow to fill the available space.

The default value is: true.

Attribute Values
ValueDescription
trueDefault value. Objects expand to fill the available space.
falseObjects do not grow to fill the available space.

Flex Shrink

Specifies if the objects should shrink to fit the available space.

The default value is: true.

Attribute Values
ValueDescription
trueDefault value. Objects shrink to fit the available space.
falseObjects do not shrink to fit the available space.

Width

Sets the object's width in pixels.

Minimum value is 1.

Height

Sets the object's height in pixels.

Minimum value is 1.

Common

Address

Specifies the camera address.

Attribute Values
ValueDescription
<string>Camera address.

Controls

Specifies whether the camera controls are displayed.

The default value is: false.

Attribute Values
ValueDescription
trueCamera controls are displayed.
falseDefault value. Camera controls are not displayed.

Target

Specifies a target camera that replicates the view of the current camera when clicked. This feature can be used on larger camera objects to magnify the image.

Attribute Values
ValueDescription
<string>Target camera object ID.

Camera List

Specifies a list of cameras that can be cycled. The list is specified as a comma-separated list of camera addresses.

Attribute Values
ValueDescription
<comma-separated list>List of camera addresses.

View

Visible

Sets the object's visibility.

The default value is: true.

Attribute Values
ValueDescription
trueDefault value. Visible.
falseHidden.

Enabled

Specifies if the object is enabled or disabled. A disabled object appears as grayed out and can't be interacted with.

The default value is: true.

Attribute Values
ValueDescription
trueDefault value. Enabled.
falseDisabled.

Blinks the object at the specified speed.

The default value is: false.

Attribute Values
ValueDescription
falseDefault value. Not blinking.
slowBlinks slowly.
fastBlinks fast.

Transition

Specifies the transition effect when the object is shown or hidden.

The default value is: none.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values
ValueDescription
noneDefault value. No transition.
fadeFade in/out.
fade-leftSlide from left and fade in/out.
fade-rightSlide from right and fade in/out.
fade-upSlide from top and fade in/out.
fade-downSlide from bottom and fade in/out.
slide-leftSlide from left.
slide-rightSlide from right.
slide-upSlide from top.
slide-downSlide from bottom.
zoom-inZoom in.
zoom-outZoom out.
3d-flip-left3D flip from left.
3d-flip-right3D flip from right.

Transition Duration

Specifies the transition duration in milliseconds.

The default value is: 300.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values
ValueDescription
<integer>Duration in milliseconds.

Transition Delay

Specifies the transition delay in milliseconds.

The default value is: 0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values
ValueDescription
<integer>Delay in milliseconds.

Opacity

Sets the object's opacity. Opacity is the degree to which content behind an object is hidden.

The default value is: 1.0.

Attribute Values
ValueDescription
0The object is fully transparent.
>0.0, <1.0The object is translucent (content behind the element can be seen).
1.0Default value. The object is fully opaque.

Rotation

Specifies the degrees by which the object is rotated. A positive number rotates it clockwise, while a negative value rotates it counter-clockwise.

The default value is: 0.

CSS Class

Specifies a CSS Class that applies to the object, useful to customize its appearance. Custom CSS Classes are specified within the custom.css file.

Margin

Specifies the margin of the object. The margin is the space outside the object's border.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values
ValueDescriptionExample
<int>Specify the margin in pixels for all sides of the object.
<top> <right> <bottom> <left>Specify the margin in pixels for each side of the object.10 20 30 40

View Scale

Specifies the scale of the object. The scale is the ratio between the object's size and the size of the view it is contained in.

The default value is: 1.0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values
ValueDescription
<float>Specify the scale for both width and height of the object.

Meta

Comment

Specifies a comment, visible only in the Project Editor. It can be used to add a note or a tag to the object. The filter in the object's SELECT panel applies to the comment as well.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.

Exclude

Excludes the object from the UI. Useful to temporarily hide an object without deleting it. Different from the "Visible" attribute, which hides the object in the UI but keeps it in the project, allowing it to be shown again with a UISet.

The default value is: false.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.

Attribute Values
ValueDescription
falseDefault value. Object is included in the UI.
trueObject is excluded from the UI.