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Version: 4.1

Divider

A divider is a horizontal or vertical line that visually separates content.

It can be styled with several attributes that change its appearance.

Attributes​

Common​

ID​

Sets the object's ID.

The ID identifies the object and is used to reference it in UISet actions, allowing to change its attributes dynamically.

The ID is not unique, it can be shared among multiple objects to quickly change a common attribute.

IDs can't be changed with a UISet action, but they can have a Value Binding assigned to them. Value Bindings on IDs allow an object to be dinamically attached to a set of attribute values.

E.g. the following Value Binding switches the ID of the object between mybutton1 and mybutton2 based on the value of the UISet button.address:

Value binding:

="mybutton" + ui('button', 'address')

UISet:

UISet('button', 'address', '1') switches the ID to mybutton1

UISet('button', 'address', '2') switches the ID to mybutton2

Position and Size​

Position​

Sets the object's position.

Attribute Values​
ValueDescriptionExample
x<left>y<top>Specify left/top coordinates in pixels.x10y20

This attribute is available when parent's layout is neither "flex" nor "grid".

When parent's layout is neither "flex" nor "grid", this attribute defaults to x0y0.

Flex Grow​

Specifies if the objects should grow to fill the available space.

Attribute Values​
ValueDescription
falseDefault value. Objects do not grow to fill the available space.
trueObjects expand to fill the available space.

This attribute is available when parent's layout is "flex".

The default value is: false.

Flex Shrink​

Specifies if the objects should shrink to fit the available space.

Attribute Values​
ValueDescription
falseDefault value. Objects do not shrink to fit the available space.
trueObjects shrink to fit the available space.

This attribute is available when parent's layout is "flex".

The default value is: false.

Column​

Specifies the starting column of the object inside a grid container.

Minimum value is 1.

Attribute Values​
ValueDescription
<int>Column index starting from 1.

This attribute is available when parent's layout is "grid".

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Column Span​

Specifies how many grid columns the object spans.

Minimum value is 1.

Attribute Values​
ValueDescription
<int>Column span starting from 1.

This attribute is available when parent's layout is "grid".

When parent's layout is "grid", this attribute defaults to 1.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Row​

Specifies the starting row of the object inside a grid container.

Minimum value is 1.

Attribute Values​
ValueDescription
[empty]Auto placement by the grid.
<int>Row index starting from 1.

This attribute is available when parent's layout is "grid".

When parent's layout is "grid", this attribute defaults to auto.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Row Span​

Specifies how many grid rows the object spans.

Minimum value is 1.

Attribute Values​
ValueDescription
<int>Row span starting from 1.

This attribute is available when parent's layout is "grid".

When parent's layout is "grid", this attribute defaults to 1.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Width​

Sets the object's width in pixels.

Minimum value is 5.

Height​

Sets the object's height in pixels.

Minimum value is 5.

Layout​

Orientation​

Specifies the orientation of the divider.

Attribute Values​
ValueDescription
horizontalDefault value. Horizontal.
verticalVertical.

The default value is: horizontal.

Style​

Type​

Specifies the type of the divider.

Attribute Values​
ValueDescription
lineDefault value. Line.
thickThick.

The default value is: line.

Style​

Specifies the style of the divider.

Attribute Values​
ValueDescription
defaultDefault value. Default.
darkDark.
lightLight.

The default value is: default.

View​

Visible​

Sets the object's visibility.

Attribute Values​
ValueDescription
trueDefault value. Visible.
falseHidden.

The default value is: true.

Enabled​

Specifies if the object is enabled or disabled. A disabled object appears as grayed out and can't be interacted with.

Attribute Values​
ValueDescription
trueDefault value. Enabled.
falseDisabled.

The default value is: true.

Blinks the object at the specified speed.

Attribute Values​
ValueDescription
falseDefault value. Not blinking.
slowBlinks slowly.
fastBlinks fast.

The default value is: false.

Transition​

Specifies the transition effect when the object is shown or hidden.

Attribute Values​
ValueDescription
noneDefault value. No transition.
fadeFade in/out.
fade-leftSlide from left and fade in/out.
fade-rightSlide from right and fade in/out.
fade-upSlide from top and fade in/out.
fade-downSlide from bottom and fade in/out.
slide-leftSlide from left.
slide-rightSlide from right.
slide-upSlide from top.
slide-downSlide from bottom.
zoom-inZoom in.
zoom-outZoom out.
3d-flip-left3D flip from left.
3d-flip-right3D flip from right.

The default value is: none.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Transition Duration​

Specifies the transition duration in milliseconds.

Attribute Values​
ValueDescription
<integer>Duration in milliseconds.

This attribute is available when transition is not "none".

When transition is not "none", this attribute defaults to 300.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Transition Delay​

Specifies the transition delay in milliseconds.

Attribute Values​
ValueDescription
<integer>Delay in milliseconds.

This attribute is available when transition is not "none".

When transition is not "none", this attribute defaults to 0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Opacity​

Sets the object's opacity. Opacity is the degree to which content behind an object is hidden.

Attribute Values​
ValueDescription
0The object is fully transparent.
>0.0, <1.0The object is translucent (content behind the element can be seen).
1.0Default value. The object is fully opaque.

The default value is: 1.0.

Rotation​

Specifies the degrees by which the object is rotated. A positive number rotates it clockwise, while a negative value rotates it counter-clockwise.

The default value is: 0.

CSS Class​

Specifies a CSS Class that applies to the object, useful to customize its appearance. Custom CSS Classes are specified within the custom.css file.

Margin​

Specifies the margin of the object. The margin is the space outside the object's border.

Attribute Values​
ValueDescriptionExample
<int>Specify the margin in pixels for all sides of the object.
<top> <right> <bottom> <left>Specify the margin in pixels for each side of the object.10 20 30 40
note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

View Scale​

Specifies the scale of the object. The scale is the ratio between the object's size and the size of the view it is contained in.

Attribute Values​
ValueDescription
<float>Specify the scale for both width and height of the object.

The default value is: 1.0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Meta​

Comment​

Specifies a comment, visible only in the Project Editor. It can be used to add a note or a tag to the object. The filter in the object's SELECT panel applies to the comment as well.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.

Exclude​

Excludes the object from the UI. Useful to temporarily hide an object without deleting it. Different from the "Visible" attribute, which hides the object in the UI but keeps it in the project, allowing it to be shown again with a UISet.

Attribute Values​
ValueDescription
falseDefault value. Object is included in the UI.
trueObject is excluded from the UI.

The default value is: false.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.