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Version: 4.0

Scheduler

The scheduler provides the user interface for defining calendar-based automation rules. Each rule belongs to a rule group, and the rule group name is used when generating TIMER events.

A standard scheduler rule defines an active period with a start date/time and an end date/time. The period can span multiple days. A daily rule defines a start time and an end time within selected days; if the end time is earlier than the start time, it is treated as ending on the following day.

Rules can be limited to specific weekdays. They can also repeat every year, using the original date interval as the yearly recurrence.

The scheduler supports three rule modes:

On/off rules define an active period. When the rule becomes active, the scheduler generates a TIMER <rule group> = ON event and calls the userTimerEvent() Java callback, like the (timer) object. When the active period ends, it generates a TIMER <rule group> = OFF event.

Trigger rules define a punctual activation time instead of an active period. A trigger rule only generates the TIMER <rule group> = ON event at the configured minute.

Interval rules repeatedly switch on and off during their valid date/time period. The on and off durations are configured in minutes.

If several rules use the same rule group, they are evaluated from top to bottom. When a matching rule is found, following rules in the same group are not evaluated, so rules higher in the list have priority.

In trigger mode, rules with matching date limits mask following rules in the same group that have no date limits.

Off rules are blocking rules: when they are valid, they do not become active, and they prevent following rules in the same rule group from matching.

The scheduler has compact and wide graphical modes. A width of 750 pixels or more enables wide mode, which displays both the rule list and the selected rule details.

Scheduler tutorial

Attributes​

Common​

ID​

Sets the object's ID.

The ID identifies the object and is used to reference it in UISet actions, allowing to change its attributes dynamically.

The ID is not unique, it can be shared among multiple objects to quickly change a common attribute.

IDs can't be changed with a UISet action, but they can have a Value Binding assigned to them. Value Bindings on IDs allow an object to be dinamically attached to a set of attribute values.

E.g. the following Value Binding switches the ID of the object between mybutton1 and mybutton2 based on the value of the UISet button.address:

Value binding:

="mybutton" + ui('button', 'address')

UISet:

UISet('button', 'address', '1') switches the ID to mybutton1

UISet('button', 'address', '2') switches the ID to mybutton2

Position and Size​

Position​

Sets the object's position.

The default value is: x0y0.

Attribute Values​
ValueDescriptionExample
x<left>y<top>Specify left/top coordinates in pixels.x10y20

Flex Grow​

Specifies if the objects should grow to fill the available space.

The default value is: true.

Attribute Values​
ValueDescription
trueDefault value. Objects expand to fill the available space.
falseObjects do not grow to fill the available space.

Flex Shrink​

Specifies if the objects should shrink to fit the available space.

The default value is: true.

Attribute Values​
ValueDescription
trueDefault value. Objects shrink to fit the available space.
falseObjects do not shrink to fit the available space.

Width​

Sets the object's width in pixels.

Minimum value is 1.

Height​

Sets the object's height in pixels.

Minimum value is 1.

Common​

Rule List Mode​

Specifies the rule list mode.

The default value is: edit.

Attribute Values​
ValueDescription
editDefault value. Enables the creation or deletion of individual schedules.
noeditOnly allows editing of already defined schedules.

Groups​

Specifies the groups that are shown in this object.

Note that group names are case sensitive.

Attribute Values​
ValueDescription
*All groups.
<string>A comma-separated list of groups.

Trigger Mode​

Enables the trigger mode, used when you only need to define a punctual activation time, not an activation period.

In this case the schedule will activate only on the minute of the preset time.

When working in trigger mode, if there are rules, with date from or to set, that match the current date, any following rule with no date from and to set will be masked (skipped).

The default value is: false.

Attribute Values​
ValueDescription
falseDefault value. Activation period.
truePunctual activation.

Panel​

Panel​

Shows a panel that frames the object. Its style can be modified.

The default value is: true.

Attribute Values​
ValueDescription
trueDefault value. Shows the panel.
falseHides the panel.

Panel Color​

Specifies the panel color.

The default value is: default.

Attribute Values​
ValueDescription
defaultDefault value. Default color.
primaryPrimary color, used to highlight important areas.
warningWarning color, used to highlight warning areas.
successSuccess color, used to highlight success areas.
errorError color, used to highlight error areas.
red,blue,yellow,green,yellow,purple,orange,greenPalette colors.
customCustom color, defined in the "Custom Color" attribute.

Panel Custom Color​

Specifies the panel custom color.

Attribute Values​
ValueDescriptionExample
<html color>Color in any html accepted format.#ff0000

View​

Visible​

Sets the object's visibility.

The default value is: true.

Attribute Values​
ValueDescription
trueDefault value. Visible.
falseHidden.

Enabled​

Specifies if the object is enabled or disabled. A disabled object appears as grayed out and can't be interacted with.

The default value is: true.

Attribute Values​
ValueDescription
trueDefault value. Enabled.
falseDisabled.

Blinks the object at the specified speed.

The default value is: false.

Attribute Values​
ValueDescription
falseDefault value. Not blinking.
slowBlinks slowly.
fastBlinks fast.

Transition​

Specifies the transition effect when the object is shown or hidden.

The default value is: none.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values​
ValueDescription
noneDefault value. No transition.
fadeFade in/out.
fade-leftSlide from left and fade in/out.
fade-rightSlide from right and fade in/out.
fade-upSlide from top and fade in/out.
fade-downSlide from bottom and fade in/out.
slide-leftSlide from left.
slide-rightSlide from right.
slide-upSlide from top.
slide-downSlide from bottom.
zoom-inZoom in.
zoom-outZoom out.
3d-flip-left3D flip from left.
3d-flip-right3D flip from right.

Transition Duration​

Specifies the transition duration in milliseconds.

The default value is: 300.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values​
ValueDescription
<integer>Duration in milliseconds.

Transition Delay​

Specifies the transition delay in milliseconds.

The default value is: 0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values​
ValueDescription
<integer>Delay in milliseconds.

Opacity​

Sets the object's opacity. Opacity is the degree to which content behind an object is hidden.

The default value is: 1.0.

Attribute Values​
ValueDescription
0The object is fully transparent.
>0.0, <1.0The object is translucent (content behind the element can be seen).
1.0Default value. The object is fully opaque.

Rotation​

Specifies the degrees by which the object is rotated. A positive number rotates it clockwise, while a negative value rotates it counter-clockwise.

The default value is: 0.

CSS Class​

Specifies a CSS Class that applies to the object, useful to customize its appearance. Custom CSS Classes are specified within the custom.css file.

Margin​

Specifies the margin of the object. The margin is the space outside the object's border.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values​
ValueDescriptionExample
<int>Specify the margin in pixels for all sides of the object.
<top> <right> <bottom> <left>Specify the margin in pixels for each side of the object.10 20 30 40

View Scale​

Specifies the scale of the object. The scale is the ratio between the object's size and the size of the view it is contained in.

The default value is: 1.0.

note

This attribute is experimental. It might not work properly and it might be modified or removed in a future release.

Attribute Values​
ValueDescription
<float>Specify the scale for both width and height of the object.

Meta​

Comment​

Specifies a comment, visible only in the Project Editor. It can be used to add a note or a tag to the object. The filter in the object's SELECT panel applies to the comment as well.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.

Exclude​

Excludes the object from the UI. Useful to temporarily hide an object without deleting it. Different from the "Visible" attribute, which hides the object in the UI but keeps it in the project, allowing it to be shown again with a UISet.

The default value is: false.

note

This attribute is static. Its value can't be changed dynamically with a uiSet command or with a value binding.

Attribute Values​
ValueDescription
falseDefault value. Object is included in the UI.
trueObject is excluded from the UI.